Friday, 6 September 2013

is __cxa_throw safe to ignore with Core Audio?

is __cxa_throw safe to ignore with Core Audio?

References

Reference NO 1

http://stackoverflow.com/questions/13583984/is-cxa-throw-safe-to-ignore-with-core-audio

Reference NO 2

http://stackoverflow.com/questions/6656967/using-rtaudio-with-core-audio-the-probedeviceopen-function-fails

Reference NO 3

http://stackoverflow.com/questions/15076194/osx-audio-unit-multi-channel-output

Reference NO 4

http://stackoverflow.com/questions/4422672/ios-lpcm-non-interleaved-audio-input-with-2-channels-not-possible

Reference NO 5

http://atastypixel.com/blog/using-remoteio-audio-unit/

Reference NO 6

https://discussions.apple.com/thread/4828937?start=0&tstart=0

Reference NO 7

#EANF#

Reference NO 8

#EANF#

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